The most recent Grant Warwick Mastering Hard Surface tutorial is focused on some of the more complicated details that any serious modeller is sure to come across. These little bite-size 3D puzzles have been really fun to make. Not only because I've learned so much on constructing complex parts with clean geometry, but also because they've challenged my problem solving skills. I've even attempted to improve on the tutorial by using some of my own methods to make the construction both easier and faster. (Not to mention the geometry even cleaner)
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